﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ProjectRoughWork
{
    class EventExplode : BaseEventData
    {
        public EventExplode(Vector3 initPosition, int initDamage, int initRadius)
        {
            eventType = "Explode";

            position = initPosition;
            damage = initDamage;
            radius = initRadius;
        }

        public Vector3 Position
        {
            get { return position; }
        }

        public int Damage
        {
            get { return damage; }
        }

        public int Radius
        {
            get { return radius; }
        }

        //Data Members

        protected Vector3 position;
        protected int damage;
        protected int radius;
    }
}
